Backrooms of reality
Author: m | 2025-04-24
Backrooms Shattered Reality Entitys Tier List Maker. A tier list of all Entitys on the Roblox game called the backrooms Shattered Reality. Create a Backrooms Shattered Reality Backrooms of reality, free and safe download. Backrooms of reality latest version: Creepy adventure game based on the backroom theory. Backrooms of re. Articles; Apps. Escape
Backrooms of Reality on Steam
Not get somewhere, but nowhere.Further related to the above is the meaning of the phrase no clipping. In 1994 video game Doom II: Hell on Earth, the command IDCLIP enables the player to disable collision detection and, therefore, walk through otherwise solid objects and walls; then, the player is still inside the video game but outside of the gaming space. To noclip thus means to go through the gameable space and, as a result, end up outside of the map and its reality altogether.No Escape-ismAfter the map takes the place of the territory, there is nowhere else to go.On the one hand, the naive optimism of flat Earth theories which argue that the map of the world ends somewhere: one could swim or jump over it. On the other hand, the pessimism of the Backrooms’ architecture, for instance in Kane Pixels’ short-film adaptation, and its everlasting reproduction. The design of capitalist realism. According to the original 4chan post, the Backrooms are as small as three times the Earth’s surface area; in Kane Pixels’ found footage, the Backrooms are endless.More than a dystopia and a utopia, the Backrooms are another topos of reproduction: the capitalist utopia of any dystopia.Also, contrary to Marc Augé’s late-capitalist theory of space, where places are not effaced throughout, the Backrooms are the simulation of space too. The Backrooms do not represent the presence of another reality elsewhere but, rather, the absence of reality as such. The Backrooms are reproduced as if in order to hide that there is no more difference between places and non-places, subjects and spectators. It is the utopia, the u-topos, the non-place, of the screens.Kane Pixels’ Backrooms are nothing more than the 4D representation of an impossible exit from capitalism. Only images exit the Backrooms. Yet, the images are not from the Working around the clock to bring wanderers one step closer to understanding the Backrooms… as well as reality itself.After extensive research of the Backrooms and its interdimensional nature, as well as consideration of various anomalies and oddities common in the Frontrooms, the Research for Interdimensional Fissure Traversal Tasks Group (R.I.F.T-TG) has proposed a theory on the existence of this liminal reality. This theory suggests that the Frontrooms phenomenon known as the “Mandela Effect” may be connected to the Backrooms and how it functions.[1]The Mandela Crossroads Theory, as it has come to be known, was first conceived by Lambda Team and members of the Science and Research Divisions after various instances in which operatives and other wanderers encountered across the Backrooms have claimed to remember things differently from how they truly are. For instance, individuals would claim they recognize certain places that do not (and/or cannot) exist outside the Backrooms. Others would recall events in the Frontrooms as extraordinarily different occurrences. Through these instances, λ-1 and a few researchers recalled the Mandela Effect, due not only to the similarity in circumstances but also the unusually high frequency of the phenomenon, which led to the collaborative formulation of the theory. What they proposed was that the Mandela Effect was, in fact, evidence of alternate realities, just as some have proposed in the Frontrooms.As is common knowledge, the Backrooms is a realm outside of normal reality. It is not even a reality on its own, but rather, an amalgamated one, consisting of variousBackrooms of reality by Reflective
On October 12, 1492, Italian explorer Christopher Columbus landed on the American continent. On July 20, 1969, American astronaut Neil Armstrong first walked on the Moon. On May 12, 2019, an anonymous user noclipped “out of reality” and ended up in the Backrooms. After Christopher Columbus’ pillars of Hercules and Neil Armstrong’s Kármán line, the threshold of the Backrooms represents now the furthest end of the world.At 10:07 PM on the 12th of May 2019, the anonymous user replied to a picture in a thread on 4chan’s /x/ section. The image, posted in response to a call to “post disquieting images that just feel ‘off’” on imageboard website 4chan, depicted an empty office space with yellowish wallpaper and neon lighting.In reply to the creepy image, the anonymous user wrote: “If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the Backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.”Four years after the anonymous 4chan post, 3D models of empty office spaces and shopping centers are reproduced endlessly by Internet users on Reddit, Twitter, TikTok, Instagram, and YouTube. In analogy with the United States flag erected on the surface of the Moon, the green wallpaper and neon lights represent the reproduction of capitalism into the imaginary.The Backrooms are an example of liminal space (the word liminal is from the Latin limen, meaning “threshold”). However, in contrast to other liminal spaces, places of change and passage, such as doorways, escalators, lobbies, and hotels, the Backrooms are means without end. The architecture of non-places as such.As you noclip out of reality you do. Backrooms Shattered Reality Entitys Tier List Maker. A tier list of all Entitys on the Roblox game called the backrooms Shattered Reality. Create a Backrooms Shattered RealityThe Backrooms of Reality by Reflectives
Environments, locales, and conditions connected through disjointed “levels,” as they have come to be known. What this theory posits is that the Backrooms is a “crossroads” between realities. It inherits the aforementioned amalgamation of environments from the countless realities that may exist, which explains why some locales and environmental conditions are so bizarre, random, and seemingly unexplainable. Such a “crossroads” would also allow for phenomena such as the Mandela Effect to occur, as doorways between the Backrooms and the Frontrooms would enable memories and concepts from each reality to bleed into one another.Of course, this theory also begs the question, "Can the Backrooms be used to travel to alternate realities?" Many R.I.F.T-TG researchers believe it to be possible, albeit challenging. It has, for example, been hypothesized that the “false exits” throughout the Backrooms are actually potential doorways to other realities, but due to interdimensional limitations and rules that have yet to be fully discovered, those who do not belong to the reality they are entering will slowly fade back into the Backrooms. Research on this possibility is currently ongoing.Researcher's Note:↑ This phenomenon, in layman’s terms, occurs when a large number of people claim to remember past events differently from how they truly happened. Conspiracy theorists have claimed this is the result of memories crossing over from other alternate realities, but many have dismissed such statements as wild, uneducated ramblings. However, what R.I.F.T-TG proposes may change all of that…> Open Author Information> Close Author Information The Backrooms (also known as The Complex or Hallways by members of Async) is a parallel dimension primarily consisting of ginormous interconnected complexes of segmented and mostly non-unique rooms, halls and or doorways. It does however consist of several unique looking areas, but the largest area borrows the appearance of an empty or unfurnished office building with bright yellow wallpaper, tiled ceilings, and buzzing fluorescent light fixtures.The Backrooms is dotted with multiple different "Null Zones", which are small areas in which the Backrooms and the “real world” are able to connect. It is possible to fall out of reality and into the Backrooms through these Null Zones within the “real world.” The Backrooms are shown to not abide by the rules of the real world in some cases. Time travel into the future or the past is sometimes shown to be possible, at least inside or near these Null Zones.History[]First Contact[] Async's threshold into the Backrooms. The Backrooms were discovered and subsequently contacted by the Async Research Institute after years of research. The main reason for accessing them was to serve all storage and residential needs. The foundation first made contact with the dimension during an experiment which successfully opened the Low-Proximity Magnetic Distortion System (Threshold). The successful attempt resulted in an earthquake that happened in October 17, 1989.Async Exploration[] Two members of an Async exploration team. After successfully opening the Threshold, researchers from the Async Research Institute began officially exploring the Backrooms. On November 14th, a group of unnamedThe Crypt Reality - The Backrooms
Is connected to a dark part of the first area. The floor is made of concrete and the walls are white. Because the lights are off, the area is pitch black and people who come here are forced to use a flashlight if they want to be able to see something. Occasionally a piece of the ceiling can be found that has fallen. Wires hang from the holes where these pieces originally were. The whole area has an ominous atmosphere and occasionally loud mechanical bangs can be heard.Trivia[]There is a video game heavily based on this version of the Backrooms called "The Complex: Found Footage".A common misconception is that The Backrooms are infinite, but Backrooms Presentation debunks this by comparing the size of The Backrooms to the size of Earth.The music that can be heard in the second area is actually a soundtrack called "Thirteen" from the video game Minecraft.The apartment complex with indoors courtyard is actually a real life location called Holiday Inn London Heathrow T4.Strangely enough, so far, the term "no-clipping" has never been used officially in the series to mean glitching out of reality.The Backrooms - Depths Of Reality
Grab your FREE Halloween 2024 Content Bank today and get creepy with it! If you’ve ever no-clipped into the backrooms (haven’t we all?) then one of the first things you will have noticed, along with the weird damp smell and the sense of foreboding, is the sounds. For our 2024 Halloween Gift, we have taken inspiration from the sounds of liminal horror and other spooky media to create a free Content Bank of unnerving Phase Plant presets. NOCLIP will shock you with 22 disturbing patches from the twisted minds of Mr. Bill, Nasko, Venus Theory, Fex, arovane, Equivalent, and Kilohearts. From unnerving ambiences that can be cracked up to full panic mode, to eerie instruments and sound effects, use these cursed sounds if you dare… just watch out for jump scares! Grab your FREE Halloween 2024 Content Bank now via the link in the sidebar. Just drag and drop into Phase Plant to install. And don’t have nightmares… What is The Backrooms? The Backrooms is a fictional location that first appeared in a 2019 4chan thread. It has since become one of the most well-known examples of the liminal space aesthetic. Typically, the Backrooms are depicted as an endless, disorienting expanse of monotonous, yellow-tinted rooms, accessed by "no-clipping" out of reality—essentially glitching through the fabric of the world into a disturbing, otherworldly dimension. Online communities have greatly expanded the Backrooms mythos, adding new layers such as different "levels" and the presence of strange, often malevolent entities lurking within. In early 2022, YouTuber Kane Parsons launched a series of Backrooms short films that went viral, reigniting widespread interest in the concept. Parsons' work is credited with bringing the Backrooms into mainstream consciousness, and he is now rumoured to be directing a film adaptation of his series. Kilohearts Press Team Thursday, October 31, 2024 Downloads NOCLIP content bank Related products Phase Plant $199 $199 Kilohearts Subscription $9.99 / mo $9.99 / mo. Backrooms Shattered Reality Entitys Tier List Maker. A tier list of all Entitys on the Roblox game called the backrooms Shattered Reality. Create a Backrooms Shattered RealityBackrooms of Reality - IGDB.com
#2Backrooms x Reader by AnonymouseCome with me, on a journey filled with love as you no clip into the backrooms. But the entities are rather.... peculiar. They're filled with lust and desire. Meanwhile y... #3Fresh Flesh (Bkdk, Dkbk)by - Roma Toma-Izuku Midoriya is exploring an abandoned supermarket with his friends, though he gets separated and ends up meeting a shadowy creature. He talks to this creature, who t... #4𝕙𝕠𝕨 𝕕𝕚𝕕 𝕀 𝕘𝕖𝕥 𝕙𝕖𝕣𝕖...by !!!After the Fun War all partypoopers vanished into the Promised Land. The problem appeared when one of them accidently noclipped straight into the Funrooms, with no way ba... #6the backroomsby ˗ˏˋ ★ ˎˊ˗⚠️this story is a weirdcore/dreamcore type story, so please read with caution if it will cause you to dissociate!!⚠️ You have glitched out of reality and have become a p... #8꧁🩷Oneshot Book(X Reader)🩷꧂by Rylie 💚This is a x reader oneshot book, I take request for anything! As long as it's not incest, r@pe, or anything like that and I also write for platonic relationships! Some t... #9The Backrooms: Infinityby Entity100Columbus' life sucks, but even hell is better than The Backrooms. Will he manage to make it out alive, or will he be stuck in this never-ending prison? This is book 1 of... #17Room 5144by The world is dull. Our world is filled with days of work and endless boredom. A normal day could be twisted and altered when you no clip out of reality. Here you enter... #18♡ Random Art Book ♡by Izar! :OHi bozos,Comments
Not get somewhere, but nowhere.Further related to the above is the meaning of the phrase no clipping. In 1994 video game Doom II: Hell on Earth, the command IDCLIP enables the player to disable collision detection and, therefore, walk through otherwise solid objects and walls; then, the player is still inside the video game but outside of the gaming space. To noclip thus means to go through the gameable space and, as a result, end up outside of the map and its reality altogether.No Escape-ismAfter the map takes the place of the territory, there is nowhere else to go.On the one hand, the naive optimism of flat Earth theories which argue that the map of the world ends somewhere: one could swim or jump over it. On the other hand, the pessimism of the Backrooms’ architecture, for instance in Kane Pixels’ short-film adaptation, and its everlasting reproduction. The design of capitalist realism. According to the original 4chan post, the Backrooms are as small as three times the Earth’s surface area; in Kane Pixels’ found footage, the Backrooms are endless.More than a dystopia and a utopia, the Backrooms are another topos of reproduction: the capitalist utopia of any dystopia.Also, contrary to Marc Augé’s late-capitalist theory of space, where places are not effaced throughout, the Backrooms are the simulation of space too. The Backrooms do not represent the presence of another reality elsewhere but, rather, the absence of reality as such. The Backrooms are reproduced as if in order to hide that there is no more difference between places and non-places, subjects and spectators. It is the utopia, the u-topos, the non-place, of the screens.Kane Pixels’ Backrooms are nothing more than the 4D representation of an impossible exit from capitalism. Only images exit the Backrooms. Yet, the images are not from the
2025-04-14Working around the clock to bring wanderers one step closer to understanding the Backrooms… as well as reality itself.After extensive research of the Backrooms and its interdimensional nature, as well as consideration of various anomalies and oddities common in the Frontrooms, the Research for Interdimensional Fissure Traversal Tasks Group (R.I.F.T-TG) has proposed a theory on the existence of this liminal reality. This theory suggests that the Frontrooms phenomenon known as the “Mandela Effect” may be connected to the Backrooms and how it functions.[1]The Mandela Crossroads Theory, as it has come to be known, was first conceived by Lambda Team and members of the Science and Research Divisions after various instances in which operatives and other wanderers encountered across the Backrooms have claimed to remember things differently from how they truly are. For instance, individuals would claim they recognize certain places that do not (and/or cannot) exist outside the Backrooms. Others would recall events in the Frontrooms as extraordinarily different occurrences. Through these instances, λ-1 and a few researchers recalled the Mandela Effect, due not only to the similarity in circumstances but also the unusually high frequency of the phenomenon, which led to the collaborative formulation of the theory. What they proposed was that the Mandela Effect was, in fact, evidence of alternate realities, just as some have proposed in the Frontrooms.As is common knowledge, the Backrooms is a realm outside of normal reality. It is not even a reality on its own, but rather, an amalgamated one, consisting of various
2025-04-10On October 12, 1492, Italian explorer Christopher Columbus landed on the American continent. On July 20, 1969, American astronaut Neil Armstrong first walked on the Moon. On May 12, 2019, an anonymous user noclipped “out of reality” and ended up in the Backrooms. After Christopher Columbus’ pillars of Hercules and Neil Armstrong’s Kármán line, the threshold of the Backrooms represents now the furthest end of the world.At 10:07 PM on the 12th of May 2019, the anonymous user replied to a picture in a thread on 4chan’s /x/ section. The image, posted in response to a call to “post disquieting images that just feel ‘off’” on imageboard website 4chan, depicted an empty office space with yellowish wallpaper and neon lighting.In reply to the creepy image, the anonymous user wrote: “If you’re not careful and you noclip out of reality in the wrong areas, you’ll end up in the Backrooms, where it’s nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in.”Four years after the anonymous 4chan post, 3D models of empty office spaces and shopping centers are reproduced endlessly by Internet users on Reddit, Twitter, TikTok, Instagram, and YouTube. In analogy with the United States flag erected on the surface of the Moon, the green wallpaper and neon lights represent the reproduction of capitalism into the imaginary.The Backrooms are an example of liminal space (the word liminal is from the Latin limen, meaning “threshold”). However, in contrast to other liminal spaces, places of change and passage, such as doorways, escalators, lobbies, and hotels, the Backrooms are means without end. The architecture of non-places as such.As you noclip out of reality you do
2025-04-17Environments, locales, and conditions connected through disjointed “levels,” as they have come to be known. What this theory posits is that the Backrooms is a “crossroads” between realities. It inherits the aforementioned amalgamation of environments from the countless realities that may exist, which explains why some locales and environmental conditions are so bizarre, random, and seemingly unexplainable. Such a “crossroads” would also allow for phenomena such as the Mandela Effect to occur, as doorways between the Backrooms and the Frontrooms would enable memories and concepts from each reality to bleed into one another.Of course, this theory also begs the question, "Can the Backrooms be used to travel to alternate realities?" Many R.I.F.T-TG researchers believe it to be possible, albeit challenging. It has, for example, been hypothesized that the “false exits” throughout the Backrooms are actually potential doorways to other realities, but due to interdimensional limitations and rules that have yet to be fully discovered, those who do not belong to the reality they are entering will slowly fade back into the Backrooms. Research on this possibility is currently ongoing.Researcher's Note:↑ This phenomenon, in layman’s terms, occurs when a large number of people claim to remember past events differently from how they truly happened. Conspiracy theorists have claimed this is the result of memories crossing over from other alternate realities, but many have dismissed such statements as wild, uneducated ramblings. However, what R.I.F.T-TG proposes may change all of that…> Open Author Information> Close Author Information
2025-04-19The Backrooms (also known as The Complex or Hallways by members of Async) is a parallel dimension primarily consisting of ginormous interconnected complexes of segmented and mostly non-unique rooms, halls and or doorways. It does however consist of several unique looking areas, but the largest area borrows the appearance of an empty or unfurnished office building with bright yellow wallpaper, tiled ceilings, and buzzing fluorescent light fixtures.The Backrooms is dotted with multiple different "Null Zones", which are small areas in which the Backrooms and the “real world” are able to connect. It is possible to fall out of reality and into the Backrooms through these Null Zones within the “real world.” The Backrooms are shown to not abide by the rules of the real world in some cases. Time travel into the future or the past is sometimes shown to be possible, at least inside or near these Null Zones.History[]First Contact[] Async's threshold into the Backrooms. The Backrooms were discovered and subsequently contacted by the Async Research Institute after years of research. The main reason for accessing them was to serve all storage and residential needs. The foundation first made contact with the dimension during an experiment which successfully opened the Low-Proximity Magnetic Distortion System (Threshold). The successful attempt resulted in an earthquake that happened in October 17, 1989.Async Exploration[] Two members of an Async exploration team. After successfully opening the Threshold, researchers from the Async Research Institute began officially exploring the Backrooms. On November 14th, a group of unnamed
2025-03-25